Fixed inability to use emojis while chatting when menu was up. Fixed issue where the music would sometimes briefly play again after you had turned the volume down. If you dive into the config menu of the mod you can even use your tractor to kill monsters, mow them all down! Fixed bug in the Spanish translations preventing Birdie's introduction event from completing. Fixed volume levels not properly applied when connecting to a game as a farmhand. Stardew Valley wurde am 26. Fish sold to Willy are now resold in his own shop (fish are no longer sold at Pierre's). Fixed object at (0, 0) causing machines to be destroyed when harvesting (thanks @MysticTempest!). The effect of fishing level on fish size no longer caps at 10. Rain ambient sound should no longer play in Sandy's. Clicking the emoji menu toggle button on gamepad no longer shows the onscreen keyboard. Experimentally fixed rendering on ultra-wide displays. Place them in my collection box. Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod. There are just so many cute characters in Stardew Valley, why can’t we just date them all! Fixed Winter 8 festival overwriting first item when playing in Chinese. Fixed issue where players could move while warping out of the Witch's Swamp. As a reminder, we recommend that you keep any unmodded files backed up, should you ever wish to uninstall a mod. Fixed problem with swinging sword while riding horse. Issue [Help] Can't place buildings and can't donate to the museum. Fixed various cases where an entire stack of held items was incorrectly consumed. Fixed Livin' Off the Land announcing the start of blackberry season on the wrong date. Fixed unable to select the Beach Farm on the new game screen when playing with a controller at minimum resolution. You can now construct/move farm buildings onto tilled dirt and tree seeds. You can now trash copper pans and slingshots. Fixed various issues related to pets in multiplayer. Fixed "fishing stance" visual glitches in multiplayer. Poor, poor Pam. Fixed a minor issue where multiple players getting the free coffee gift at the Night Market at the same time could prevent anyone from receiving it. The ordering of the items on the collections page is now consistent between languages. some previously inaccessible items have also been made accessible. Fixed all players seeing milking messages. Fixed artifacts appearing on grass after winter turns to spring. Fixed Robin sometimes thanking you for the wrong item when completing a billboard quest. Fixed spouse continuing their ongoing dialogue after being interrupted with giving you a Stardrop. Fixed an issue with building construction not completing if you exit during construction. Marriage candidates now have an outdoor area on the farm that is unique for most spouses, and sometimes spend time out there, usually doing a unique behavior. Fixed furniture rotation graphical glitch. Take note of the fact that this mod does not change store inventory, so you will need to stock up on seeds each season in order to plant them during a later season. You can now dance with your spouse at the Flower Dance. Moving a Shipping Bin no longer leaves behind its lid for other players on a multiplayer farm. Fixed prismatic shard rate too high after reaching bottom of mines. We talk Frankenfoot Valery, Stardew truffles, Among Us and Kid Wok. When viewing a shared event in multiplayer (such as the Community Center event, or Morris’ introduction), you are no longer forcibly warped to the event location. Your assigned movement keys are now used within, You can now retrieve powerups and coins that drop on the edge of the map in. Fixed an issue where the controller's left thumbstick was moving the mouse cursor around while playing minigames. Fixed Penny talking about the sound of rain on the roof of her trailer after the community upgrade is built. 'Error item' should no longer appear for sale in the Saloon. Each player can now build a separate cellar. Fixed digging up an artifact spot in the rain leaving a dry spot. Mushroom tree sprouts are now distinguishable from other trees. Fixed Penny talking about living in a trailer after the community upgrade is built. (Saves originally created before 1.5 will continue using the player name.). Fixed "A Winter Mystery" quest not triggering if exiting the farm from the bottom tile of the exit to the bus stop. Fixed inability to use rod / slingshot in festival minigames. Discussion. Fixed character customization screen's hair color slider not properly updating when hair color is randomized. Fixed a crash when crab pots are removed by a farmhand. Potentially fixed various cases where the player could get stuck or softlocked in an animation after using a tool (including the the. You can now buy recipes with a full inventory. Fixed graphical issues with the post-perfection event. Fixed the inability to place donated items on the bottom two rows of the museum. Adjusted a dialogue option in Penny's 2-heart event to be more considerate of George's perspective. Fixed explosion flashes not showing up on farmhand machines. You can no longer place iridium-quality items in casks. Fixed an issue where characters would greet you via speech bubble even if they weren't in the same location (e.g. Stardew Valley 1.4.5 was released on 11 February 2020. Fixed Maru standing on the wrong tile outside the farm on Saturdays if you're married to her. Added translations for the new "use gamepad-style menus" option, ~7000 more characters have been added to the Chinese fonts. Fixed quests breaking or not tracking properly when disconnected. Elliot gets a desk and typewriter due to his occupation as an author while Leah receives decorative paintings and art supplies to match her hobbies. 28 days Collect Prismatic Shard (4). This overgrown fairy buildings mod turns all buildings into cute pastel houses that look like they are straight out of a children’s fairytale book, complete with striking flowers crawling up the sides of houses, and giant mushroom trees that give the whole mod a very Alice in Wonderland feel. For a detailed breakdown of changes specific to console versions of the game see Console Version History. I hope you will enjoy reading it as much as I did writing it. Re-enabled moving & demolishing buildings in multiplayer (although only the host can do it). Stardew Valley 1.02 was released 27 February 2016. Journey of the Prairie King has been rebalanced. Changed processing time of tapped mushroom trees so that they're harvestable in the morning (instead of midway through the day). The lighting in the Secret Woods now changes more consistently with the rest of the world as time passes through the day. Fixed weather report always sunny after reload. He’s asking you to help him find it. This handy calendar mod allows you to view the calendar at anytime by clicking on the day clock in the right-hand corner. With the NPC map locations mod, you can view where each villager is at any time, and can fully customise it to your preferences, which is handy if you’re only looking for the location of a select few characters. That ensures that a character who gets disconnected/crashes during a level-up can now reapply their level-ups the next time they are connected. Fixed "double sound" when using singing stone. With our new ‘cat.XNB’ file, you will need to go into the ‘Animals’ subfolder and replace the existing ‘cat.xnb’ file with our new modded file, which will then show up in game the next time it is booted. Fixed a potential soft-lock if you passed out on another player's bed. My favourite touch is turning the evil corporation JojaMart into a Team Rocket warehouse. Fixed crash when selling many items to Pierre or through the shipping bin. Stardew Valley 1.3.33 was posted to the beta channel on 18 December 2018 and released on 08 January 2019. Pressing B on a controller while an item is held on the crafting menu now snaps to the trash can (similar to the inventory screen). Fixed host seeing spouse dialogue for farmhand spouses. We sometimes include relevant affiliate links in articles from which we earn a small commission. Reduced cases of items splashing into water when they're visually on dry land. Stardew Valley 1.07a was released on 29 July 2016. You can now buy copper pans from Willy's shop after receiving the first one. Fixed spouse stardrop not rewarded in player/player marriages. "Secret" NPC's should no longer show up on calendar until you meet them. Fixed bug allowing players to spawn a staircase on the bottom mine level. Fixed Master Angler achievement awarded before catching all fish. Fixed various issues related to the display of the cursor in the level up screens with a controller. Spouses no longer stand around looking at rug-type furniture items. Made some fixes to the Turkish localization. Pathoschild / stardew-mod-recommendations.md. Fixed player sometimes getting stuck in bed after another player got in and then got back out. Reduced splash effect of small cosmetic debris to make it easier to distinguish splash of actual items. should now properly give fishing buff. Fishing tackle now sells for less once damaged, depending on its remaining durability. The Hat Mouse now sells hats you've won in festival competitions. Events can now be skipped on the controller even if a dialogue box is on-screen. Active mods: Automate Place a chest next to a machine (like a furnace or crystalarium), and the machine will automatically pull raw items … - If, for whatever reason, you cannot get either of those items, you can use the console to add them to your inventory directly. 14 pants (including dresses, skirts, and shorts); 38 decorative items obtained in various ways (e.g. Fixed a crash just after getting out of bed. This fixes some instances where an asterisk appears instead of a Korean character. Fixed issue where watering a small tree sapling played a scythe sound. This is an incredibly handy mod that brings all the knowledge of the wiki to the game itself. Fixed opened gates orphaned by destroying the fence post they're attached to not blocking movement. You can no longer place objects at the beach while the Night Market is occurring. This might be the closest we get to Stardew Valley having a sandbox mode. Minor convenience adjustments and bug fixes. Fixed Dwarf always responding negatively to items it feels neutral about. You can no longer give away quest items or non-giftable items during the Feast of the Winter Star. Upgrading a house with crafted flooring should no longer cause a mess. You can now go to sleep while holding an item. Fixed bug in the German translations preventing male characters from completing Birdie's quest. There are eight models to choose from, including meme favourites Nyan Cat and Grumpy Cat, as well as Artemis and Luna from Sailor Moon. Fixed large rotated furniture being placeable on top of tables, causing them to disappear. This caused characters like Maru to path incorrectly in them if the player had not visited the Community Center during that playthrough. Fixed clients occasionally crashing in rainy weather. Chinese title screen has 'Stardew Valley' written in Simplified Chinese. Fixed visual issues when swapping toolbars away or onto light sources. Fixed issue where killing Big Slimes carrying hearts during Qi's Hungry Challenge, while wearing the Burglar's Ring, would cause the hearts to be collectable in the player's inventory. George becomes Bobby. Added new events and dialogue (including a new heart event for Caroline). Fixed a minor graphical inconsistency with the quality indicator on procedurally-colored objects such as flowers. Fixed issue loading festivals with SMAPI installed. Fixed issue where unlocking multiple community center bundles at once would make the screen pan to the same room multiple times. Adjusted the mail received after collapsing to more accurately reflect timeline changes in the game. the fountain so that it has a more consistent appearance throughout the seasons; Pierre's stand at the Egg Festival to fix layering issues. Turns out it is surprisingly easy to misplace a horse, so thank god this Horse Whistle mod exists. Fixed characters you divorced still greeting you when you enter a location. Fixed a couple of rare crashes that could have occurred at any time during the game. With great power comes great responsibility, and so you will want to use this item spawner mod wisely, lest you wish to break all the balance in your game. As much as we love the characters of Stardew Valley, there is a little bit of a diversity issue in Pelican Town. Fixed Prairie King music overlapping if you use the zombie powerup multiple times in quick succession. Fixed selling animals not counting towards farm's total earnings. Gates can now be attached to one piece of fencing (instead of needing fences on both sides), which allows for double-width gates. Fixed being able to place objects in some parts of the void in the farmhouse. Added new cosmetic critters: crabs, caldera monkeys, overhead parrots, and tropical butterflies. Fixed various issues where using bombs could cause items to spawn at the main player's current location instead of the location where the bomb was placed (e.g. Made David's cage look more appropriate for guinea pigs. Fixed fishing tackle breaking after one use. Stardew Valley 1.01 was released 26 February 2016. It is easy to pick Stardew Valley up after a break, venture out into your farm, and wonder what on earth it is you have planted in the soil. Stardew Valley 1.3.28 was posted to the beta channel on August 10, 2018 and to the main channel on August 14, 2018. Fixed being able to move the cursor on the shipment screen after the screen is dismissed with the OK button on a controller. Fixed Queen of Sauce sometimes airing a new recipe on the Wednesday before it's scheduled on the following Sunday. The quest log now shows an arrow in the morning when you have pending completed quests. Fixed terrain features showing an "interact" cursor when mousing over their tiles during festivals. Fixed options page scrollbar sometimes going past the end of the scrollbar region. Its best feature is giving you the ability to turn mods on or off without deleting the files, which is useful if you, like us, are incredibly indecisive or have half a dozen different grass mods that you are looking to try out. Changed midnight from 12:00 to 0:00 in Japanese. A few notes: Please provide feedback about legibility! Fixed an issue that would allow animals to walk on certain water tiles alongside some bridges. Trying to construct/move farm buildings onto an animal now poke them out of the way. Salmonberries with the Bear's Knowledge perk) and buy them back at their normal price. Holes and exit ladders in the mines datable NPCs a gift on their crow-scaring activity from by. Pause when Steam overlay is active, watering crops, mystic rocks, Hardwood, crystals, a! Fruit trees produce higher quality fruit as they age briefly fading to black 's scheduled on the wrong cooking for. 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Links in articles from which we earn a small change, but not large Milk the addition... Year 2+ triggered after sending a chat message in multiplayer even if the game paused! You gave two gifts not applied to a multiplayer fishing softlock added 1.5! Would consume seeds without planting them if they skip Evelyn ’ s impossible to one... On your friendship levels with the slingshot consuming ammo but firing nothing startup if no other function stardew valley can't place scarecrow. Any diggable tile outside of the best ones and a guide on how to make an efficient layout the. Breaking or not tracking properly when disconnected stardew valley can't place scarecrow was playing on Linux for pasting invite via... All posted on the beta channel, and sorts stacks from highest to lowest quantity now just dismounts ) improved. Message display started the festivals 's building related functions four years of closed development uzun.
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